![]() The remake included redrawn artwork, voice acting, an additional story path, and an animated opening produced by A-1 Pictures. First proposed by Satoshi Takayashiki in 2007, the base concept underwent several changes due to suggestions from Atlus staff. Radiant Historia was developed by a team with staff drawn from both Atlus' Megami Tensei series, and the tri-Ace title Radiata Stories. ![]() Travelling between alternate timelines is a key part of both the storyline and the gameplay, with the number of potential timelines unlocked influencing the ending. Stocke and his party explore Vainqueur, fighting enemies on a grid-based battlefield using a turn-based system. Alistel soldier Stocke is chosen to wield the White Chronicle, a tome capable of navigating multiple timelines, so he may prevent Vainqueur's desertification. The game is set on Vainqueur, a continent divided between the warring nations of Alistel and Granorg. An expanded remake for the Nintendo 3DS, titled Radiant Historia: Perfect Chronology, was released in 2017 in Japan and released in North America and Europe the following year, with the European version being published by Deep Silver. ![]() It was released in Japan in 2010 by Atlus, and in North America in 2011 by their subsidiary Atlus USA. Radiant Historia is a role-playing video game co-developed by Atlus and Headlock for the Nintendo DS.
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